In fact, if you’re going to shoot it on the move, you might as well run. That’s a lot of numbers, but just know that the Classic is now 10 percent more accurate when standing still/crouched, less accurate when walking, and only a little less accurate than that while running. Added a 10% bonus to accuracy when crouching and stationary.Walking spread changed from 1.9 > 1.95.Running spread is changed from 3.4 > 2.1.Fixed bug where jumping had no inaccuracy penalty.Running was adding a 1.5 penalty because it was referencing our generalized running error curves for pistols Fixed bug where running inaccuracy on the right-click was much higher than intended.Next, maybe let me pick them up after we’ve already won the round to save a few credits in the next buy phase? The toss range on his cages can be a bit finicky, so I’m glad I’ll be able to correct a terrible placement before the round starts. Cyber Cage can now be picked up during the buy phaseĪ simple, but useful quality-of-life change for Cypher.But as with Raze, one extra ult point feels like Riot is simply testing the water. Stim Beacon no longer Buffs enemies and no longer shows its effect radius to enemiesĪ well-timed Orbital Strike on the Spike can literally win the round for Brimstone without having to throw himself into danger, so some sort of nerf felt inevitable.Orbital Strike ultimate cost changed from 6 to 7 Ult points.I’m not convinced that a single extra ult point will meaningfully reduce its presence, but if it equals even one extra round without that terrible rocket, it’s a positive step. Raze’s rocket launcher ult is a reliable way to nab a free kill (or more, if they’re bunched together). Showstopper ultimate cost changed from 6 to 7 ult points. ![]() (Image credit: Riot Games) The other changes She'll still probably feel like a defensive plate-spinner compared to other characters, but for players who favor that playstyle this should be good news. By letting her use them in tandem without draining her fuel instantly, Riot is freeing her up to maximise vision control on the map. One of Viper’s biggest struggles is her need to commit to where her singular smoke grenade and wall get placed.
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